We are looking to hire mid-level 3D Artists or 3D Generalists who possess strong foundational 3D skills. Specifically, he is seeking candidates with the following technical skills and software proficiencies:
Primary 3D Software: Candidates should primarily be skilled in Blender and Unreal Engine, as these are the main programs used for most of his team's work.
Secondary 3D Software: He also lists Maya and Houdini as part of the relevant software stack.
Adobe Creative Suite: Ninad is looking for candidates with experience using Adobe software, specifically naming After Effects, Photoshop, and Premiere. While he views high proficiency in these tools as an ideal bonus, he expects all candidates to have at least a basic understanding of the Adobe suite in order to handle final video exports for various platforms.
Automotive Knowledge: While an automotive background is preferred, it is not a strict requirement. Ninad notes that as long as the basic 3D skills are in place, he is capable of teaching the automotive elements on the job.
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